package view
{
	public class LayerType
	{
		/** 层类型：背景层 */
		public static const BACKGROUND:String = "background layer";
		
		/** 层类型：NPC层 */
		public static const NPC:String = "npc layer";
		
		/** 层类型：玩家层 */
		public static const PLAYER:String = "player layer";
		
		/** 层类型：前景层 */
		public static const FRONT:String = "front layer";
		
	}
}